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Freeciv which government for science
Freeciv which government for science







freeciv which government for science
  1. #Freeciv which government for science how to#
  2. #Freeciv which government for science mod#
  3. #Freeciv which government for science free#

I suspect that very few Civ 2 scenario designers began their career by opening notepad and changing the text files given in the game.

#Freeciv which government for science how to#

I think you are going about things the wrong way if you are trying to show people how to code (or that it is not much more difficult than the coding they are already doing) in order to convince them that Freeciv is an adequate scenario design tool. Tile information is available by holding down middle button. All assuming that you would not exceed max rates for your government. If you click sci next to lux, it turns to lux. If you click sci next to tax, it turn to tax. If you click lux next to sci, it turns to sci. If you click tax next to sci, it turns to sci. Righmost ones are tax, middle are sci, and leftmost are lux. One of its biggest problems is that terrain in city screen is always scaled so that maximum city radius supported by freeciv would fit in, even when civ2-like static 21 square city area is in use.Īs for adjusting tax/sci/lux, you can either open dialog with draggable adjustments from menu "Civilization -> Tax Rates" or you can click icons on left panel. The "terrain in city screen smaller than in the other game" sounds like you've been using sdl-client. There's also sdl-client available for Windows, but as there's no active maintainer for it, it suffers from many problems. No point on viewing like only the squares that are on the left of my city.Ĭlick to expand.Which version and which client you were using (which file you downloaded)? The default, and most complete, client is gtk2 (2.4 to be released this month has also gtk3-client). Whats the point to make the city screen so complicated? Why is the terrain in city screen smaller than in the other game? Why is it adjustable? I want to see all the squares that I can work on. The graphics had some serious problems too. But now it looks like it is some crazy unintuitive hard to play version of civ that has no sounds and all the diplomacy and other messages have been ripped off.

freeciv which government for science

I would love to see freeciv being more like civ 2, but without the restrictions. You keep on clicking on it randomly and just wish they would adjust to levels you wanted. Yesterday when I played the latest version I could not even adjust the science, tax, luxury rates. Won some against newbies and lost against experienced players. I remember playing freeciv 10 years ago and I think it was very much like civ 2? I had no difficulties playing it and jumped straight into a multiplayer. It seemed like every info was hidden somewhere. You could not get any information on the terrain. Yesterday I tried freeciv and was very disappointed. I thought freeciv would have better modding abilities as you could change the code when needed.

#Freeciv which government for science mod#

I have been thinking about making somekind of Apocalypse mod for civ that expands the tech tree into sci-fi era. learning freeciv-civ2 doesnt mean his game is better than yours. And to those civ2 fanatics and freeciv developers i say.guys, dont compare civ2-freeciv too much. of course i love civ2 (as much as freeciv) that i'm currently trying to learn everything about it. but the main reason that i still stick myself to civ2(aside from being much flexible than freeciv and other facts mentioned in previous posts) is that there are (still some) people here in this forum who are always willing to help those who are in need, especially in terms of modding/creating scenario. i also read a thread in civ2 talking about civ2 ai stupidies.one of the things i understand in freeciv, ai doesnt assault w seige units alone.they are always escorted with a defending units(just like the barbarian leader unit in civ2(ToT if that matters)). better diplomacy (open-border relationship forbidding specific units to get pass through rival borders when in terms of peace) ,producing settler or worker alone(in civ2 they are merged).

#Freeciv which government for science free#

i actually got disappointed the first time i played civ2(tot), i was expecting something like freeciv (i always thought they were almost the same.since freeciv is free version of civ2).

freeciv which government for science

i got hook to this game a lot before i upgraded to a higher computer and had the chance to play civ4(bts) and later on tried out civ2(tot). i got to tell you guys that this game is far too good(aside from being free). ,the important part is since last 2 years until April this 2012. as you can see in my post counts, i'm only a newbie to civ2(tot).but hey, i already know almost everything about modding stuff here(w the help of SL of course).









Freeciv which government for science